“We need to prepare students for their future, not our past.” – Daniel Pink
Daniel Pink’s oft-repeated words serve as a constant reminder of our work as educators and parents. This video states:
“We are currently preparing students for jobs that don’t yet exist…using technologies that haven’t been invented in order to solve problems we don’t even know are problems yet.”
It is our role to provide children with skill sets that go beyond information – skill sets that are transferable and can be relied on for whatever challenges, problems, and careers lie ahead in their future. As parents and educators partner in this quest – here are a couple useful resources. The first is a small booklet titled 101.3 Ways to Build Creativity. Within you’ll find numerous creativity, construction-based, collaboration-requiring activities that may prove useful in your work with students. Some samples:
- Place a yardstick across six people’s index fingers parallel to the floor. Try and lower the stick to the floor, you will be surprised how difficult it is!
- Create a tabletop game for two people using a pin pong ball, paper clips, and tape. Define the rules and scoring and how to wine the game.
- Make a device that can place a penny in a cup without allowing any team member to be within 30 inches of the cup. You may use popsicle sticks, paper cups, string, tape, straws, spaghetti, and marshmallows in your solution. See how many pennies can be put in the cup in two minutes.
- And 98.3 more!
The second resource is an article from the latest issue of Independent School magazine titled Education for Innovation: Teaching Children How to Change the World. The authors write,
“Students need to feel empowered to go out into the world and solve its problems. In essence, we want to figure out how to produce future innovators.”
The article highlights some key qualities that characterize innovation. Qualities of innovation are nurtured not just through STEAM activities, but throughout the large and small moments of children’s days and in many of the things you do with your students/children. Innovation is a habit of mind, not a discrete set of facts that can be memorized. It is a muscle, and as such must be worked and practiced to be strengthened and honed for the work that lies in both the near and long term. The article references Google Vice President Susan Wojciciki’s eight pillars of innovation, the conditions which need to be present for innovation to flourish and thrive:
Have a mission that matters: “If we want our students to not only have big ideas but also to learn how to run with those ideas, we need to start talking about things that matter.”
Think big, but start small: “By seeking volunteers and not issuing a top-down mandate, we assembled a team who were not only interested in integrating creative problem solving into their lesson plans, but who also wanted to re-envision our campus culture.”
Strive for continual innovation, not instant perfection: “If we want our students to become innovators, we have to inspire them to continuously improve upon their work. That’s hard to do when so many young people are programmed to work for the highest grade possible, achieve it, and move on to the next assignment.”
Look for ideas everywhere: “If we really believe that good ideas can come from anywhere, we’ve got to be open to listening to even the smallest voices.”
Share everything: “Our goal is for the way we teach innovation to affect our entire community.”
Spark with imagination, fuel with data: “We want our students to learn to listen to their hearts and their heads in equal measure.”
Be an open platform: “Rather than protect our intellectual property, let’s layer our ideas on top of each other and see if we can produce a generation of innovators who make breakthroughs that matter.”